package net.minecraft.client.model;

import net.minecraft.util.Vec3;

public class PositionTextureVertex {
	public Vec3 vector3D;
	public float texturePositionX;
	public float texturePositionY;

	public PositionTextureVertex(float p_i1158_1_, float p_i1158_2_, float p_i1158_3_, float p_i1158_4_,
			float p_i1158_5_) {
		this(new Vec3((double) p_i1158_1_, (double) p_i1158_2_, (double) p_i1158_3_), p_i1158_4_, p_i1158_5_);
	}

	public PositionTextureVertex setTexturePosition(float p_78240_1_, float p_78240_2_) {
		return new PositionTextureVertex(this, p_78240_1_, p_78240_2_);
	}

	public PositionTextureVertex(PositionTextureVertex textureVertex, float texturePositionXIn,
			float texturePositionYIn) {
		this.vector3D = textureVertex.vector3D;
		this.texturePositionX = texturePositionXIn;
		this.texturePositionY = texturePositionYIn;
	}

	public PositionTextureVertex(Vec3 vector3DIn, float texturePositionXIn, float texturePositionYIn) {
		this.vector3D = vector3DIn;
		this.texturePositionX = texturePositionXIn;
		this.texturePositionY = texturePositionYIn;
	}
}
